City: Blackhazel Citidel

Blackhazel Citidel

Blackhazel Citidel
Example Sylvin architecture.
StateHobben
ProvenceBāwkyoīä Provence
RegionDulelà Hemu Heathland
Founded1344
Community LeaderLord Kelëi Berenson
Area21 km2 (8 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation3036 m (9960 ft)
Average Yearly Precipitation267 cm/y (105 in/y)
Population5047
Population Density240 people per km2 (630 people per mi2)
Town AuraWild Magic
Naming
Native nameBlackhazel Citidel
Pronunciation/blackhazel/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Blackhazel Citidel (/blackhazel/ [Translation Unavailable]) is a subtropical City located in the Bāwkyoīä Provence of the Hobben.

The name Blackhazel Citidel is derived from the Sylvin language, as Blackhazel Citidel was founded by Marilyn Hawksley, who was culturaly Sylvin.

Climate

Blackhazel Citidel has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 15°C (59°F). Blackhazel Citidel receives an average of 267 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the summer. Blackhazel Citidel covers an area of nearly 21 km2 (8 mi2), and an average elevation of 3036 m (9960 ft) above sea level.

Overview

Blackhazel Citidel was founded durring the early 14th century in spring of the year 1344, by Marilyn Hawksley. The establishment of Blackhazel Citidel suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Blackhazel Citidel was built using the conventions of Sylvin durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Blackhazel Citidel is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Blackhazel Citidel is buildings are arranged arrounded highly ordered system of premissive gravel streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The city's robustly designed timber walls are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Blackhazel Citidel is like a look into a broken heart. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need. It’s not malicious. Heads are hung. Eyes are empty. Something truly horrible happened here once upon a time and the city never healed.

Civic Infrastructure

Blackhazel Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Blackhazel Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Blackhazel Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Blackhazel Citidel's parks.

Blackhazel Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Blackhazel Citidel.

Blackhazel Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Blackhazel Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Blackhazel Citidel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Blackhazel Citidel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Blackhazel Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Blackhazel Citidel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Blackhazel Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Blackhazel Citidel's public wards, blessings, and other arcane systems.

Blackhazel Citidel has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Blackhazel Citidel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Blackhazel Citidel's grid is powered by a god's will and kindness.

Blackhazel Citidel's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Blackhazel Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Blackhazel Citidel's natural decorations nor waterways.

Blackhazel Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Blackhazel Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Blackhazel Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.

Blackhazel Citidel's chapel was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Blackhazel Citidel birds speak prophesy.

The Skin Stitcher near Blackhazel Citidel are known to be almost tame, such that they can be put to domestic use.

Blackhazel Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves ritual combat to channel Illusion energies of tier 1 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 9
  • Farmers: 15
  • Farm Laborer: 36
  • Hunters: 16
  • Milk Maids: 12
  • Ranchers: 6
  • Ranch Hands: 12
  • Shepherds: 14
    • Farmland: 20389 m2
    • Cattle and Similar Creatures: 1261
    • Poultry: 15141
    • Swine: 1009
    • Sheep: 50
    • Goats: 10
    • Horses, Mounts, and Beasts of Burden: 504

Craftsmen

  • Arms and Toolmakers: 9
  • Blacksmiths: 12
  • Bookbinders: 6
  • Buckle-makers: 6
  • Cabinetmakers: 11
  • Candlemakers: 16
  • Carpenters: 16
  • Clothmakers: 13
  • Coach and Harness Makers: 5
  • Coopers: 12
  • Copper, Brass, Tin, Zinc, and Lead Workers: 7
  • Copyists: 4
  • Cutlers: 4
  • Fabricworkers: 12
  • Farrier: 30
  • Furriers: 3
  • Glassworkers: 17
  • Gunsmiths: 10
  • Harness-Makers: 4
  • Hatters: 9
  • Hosiery Workers: 3
  • Jewelers: 5
  • Leatherwrights: 12
  • Locksmiths: 5
  • Matchstick makers: 8
  • Musical Instrument Makers: 6
  • Painters, Structures and Fixtures: 6
  • Paper Workers: 7
  • Plasterers: 6
  • Pursemakers: 9
  • Roofers: 5
  • Ropemakers: 4
  • Rugmakers: 4
  • Saddlers: 9
  • Scabbardmakers: 11
  • Scalemakers: 5
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 4
  • Shoemakers: 4
  • Soap and Tallow Workers: 18
  • Tailors: 30
  • Tanners: 6
  • Upholsterers: 8
  • Watchmakers: 6
  • Weavers: 14
  • Whitesmiths: 4

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 3
  • Beer-Sellers: 6
  • Booksellers: 8
  • Butchers: 12
  • Chandlers: 13
  • Chicken Butchers: 14
  • Entrepreneurs: 5
  • Fine Clothiers: 12
  • Fishmongers: 13
  • Florists: 3
  • Potion Sellers: 8
  • Resellers: 19
  • Spice Merchants: 6
  • Wine-sellers: 10
  • Wheelwright: 7
  • Woodsellers: 4

Service workers

  • Bakers: 29
  • Barbers: 28
  • Coachmen: 7
  • Cooks: 18
  • Doctors: 10
  • Gamekeepers: 7
  • Grooms: 4
  • Hairdressers: 16
  • Healers: 14
  • Housekeepers: 14
  • Housemaids: 36
  • House Stewards: 14
  • Inns: 4
  • Laundry maids: 9
  • Maidservants: 15
  • Nursery Maids: 9
  • Pastrycooks: 17
  • Restaurateur: 19
  • Tavern Keepers: 18

Specialized Laborer

  • Ashworkers: 6
  • Bleachers: 4
  • Chemical Workers: 2
  • Coal Heavers: 10
  • In-Town Couriers: 11
  • Long Haul Couriers: 12
  • Dockyard Workers: 11
  • Gas Workers: 2
  • Hay Merchants: 4
  • Leech Collectors: 12
  • Millers: 12
  • Miners: 10
  • Oilmen and Polishers: 7
  • Postmen: 10
  • Pure Finder: 6
  • Skinners: 15
  • Sugar Refiners: 2
  • Tosher: 8
  • Warehousemen: 17
  • Watercarriers: 11
  • Watermen, Bargemen, etc.: 14

Skilled Laborers

  • Accountants: 6
  • Alchemist: 7
  • Clerk: 11
  • Dentists: 5
  • Educators: 15
  • Engineers: 7
  • Gardeners: 4
  • Mages: 3
  • Plumbers: 5
  • Pharmacist: 6
  • Professors: 2
  • Scientists: 3
  • Wizards: 2

Civil Servants

  • Adventurers: 4
  • Bankers: 6
  • Civil Clerks: 11
  • Civic Iudex: 5
  • Consultants: 3
  • Exorcist: 12
  • Fixers: 5
  • Kami Clerk: 9
  • Landlords: 8
  • Lawyers: 5
  • Legend Keepers: 8
  • Militia Officers: 33
  • Monks, Monastic: 18
  • Monks, Civic: 16
  • Historian, Oral: 11
  • Historian, Textual: 6
  • Policemen, Sheriffs, etc.: 11
  • Priests: 19
  • Rangers: 6
  • Rat Catchers: 7
  • Scholars: 7
  • Spiritualist: 9
  • Slayers: 2
  • Storytellers: 18
  • Military Officers: 17

Cottage Industries

  • Brewers: 14
  • Comfort Services: 20
  • Enchanters: 5
  • Herbalists: 5
  • Jaminators: 16
  • Needleworkers: 17
  • Potters: 8
  • Preserve Makers: 16
  • Quilters: 7
  • Seamsters: 28
  • Spinners: 15
  • Tinker: 5
  • Weaver: 12

Artists

  • Actors: 5
  • Architects: 1
  • Bards: 7
  • Costumers: 3
  • Dancers: 6
  • Drafters: 3
  • Engravers: 4
  • Fine Furniture Carpenters: 2
  • Glaziers: 5
  • Inlayers: 4
  • Musicians: 12
  • Painters, Art: 2
  • Playwrights: 5
  • Sculptors, Art: 4
  • Wood Carvers: 17
  • Writers: 17

Produce Industries

  • Butter Churners: 15
  • Canners: 14
  • Cheesmakers: 15
  • Ice Merchants: 2
  • Millers: 11
  • Picklers: 8
  • Smokers: 6
  • Stockmakers: 5
  • Tobacconists: 8
  • Tallowmakers: 10

1830 of Blackhazel Citidel's population work within a Foundational Occupation.

2864 of Blackhazel Citidel's population do not work in a formal occupation, but do contribute to the local economy. 353 (7%) are noncontributers.

Points of Interest

Blackhazel Citidel is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of killed a tyrannical who had controlled Blackhazel Citidel for years. Blackhazel Citidel created a local delicacy in 's honor which is served at festivals.

History